Description:
We want you to imagine that modification, which can be used to disable a variety of effects, and it is called off the effects when taking damage from AtotIK. Modification (3 versions) disable different effects. For those who are tired of the standard effects and wants to turn them off.
The choice of the configuration file has 3 parameters:
-DisableFlash – effect on / off red flashing images when damaged;
-DisableShake – effect on / off shake sight when damaged;
-DisableGlide – effect on / off smoothly varying height of the camera on the tank in arcade mode.
Setting: The configuration file called “DisableDamageEffects.xml” is “papka_s_igroy%% \ res_mods \ 0.8.11 \ scripts \ client \ mods”.Edit it should be with any text editor such as Notepad or AkelPad. True – means disabling the selected effect, False – means to activate the selected effect.
Installation:
Unzip into WORLD_OF_TANKS \ res_mods \ 8.11 \.
We want you to imagine that modification, which can be used to change the default panel damage, and it is called Standard Damage Panel 0.8.11, from GambitER. Modification will change the standard panel damage. This panel is damage in the standard style, but added log damage.
1.standartny of the panel ..
2.List damage received detailed information about the attacking player ..
3.dinamicheskoe summation of damage from a fire in the log of the damage ..
4.taymer repair a disabled module ..
5.vsplyvayuschee message recently received Done ..
6.dopolnitelnoe popup message about the fire ..
7.vozmozhnost change the default settings through the configuration file DamagePanel.xml ..
8.zvukovoe notification tank on fire and critically injured combat pack (must be installed Sound Damage Panel) ..
14.02.2014 (Damage Panel GambitER 0.8.11 v.2)
[Upd] Fixed the lack of audio fire ..
Fixed bug with incorrect definition of splash damage …
added macro {{clip-delay}} – recharge time for a projectile guns with shops charging system ..
added macro {{clip-size}} – the number of shells in the hardware store attacking player ..
added macro {{burst-size}} – the number of shells in one tape technology attacking player ..
macro {{tank-reload}}, {{clip-delay}}, {{clip-size}} and {{burst-size}} added a field to specify rows displayed by default ..
Fixed display timer repair a disabled module after the destruction of the tank ..
In this version we have updated new tank hit zones
Red – easy to hit zones.
Violet – ammo rack.
Green – engine.
Blue – fuel tank.
To install the mod(Colored hit zones of the tank), download and unzip folder, copy content from tank hit zones to a folder – World_of_Tanks Compatible with 9.0 , 8.11 , 8.10 8.9, 8.8, 8.7, 8.6, 8.5, 8.4, 8.3, 8.2, 8.1, 8.0, 7.5, 7.4, 7.3, 7.2 game versions
Version: 0.9.0 Credits:
MeltyMap + LiNCOLN + Frant
Description:
Informative, animated display with the reduction of a charge in the form of a circle and filling two indicators: break through your shell and thick armor of the opponent.
In this version we have updated new tank hit zones
Red – easy to hit zones.
Violet – ammo rack.
Green – engine.
Blue – fuel tank.
To install the mod(Colored hit zones of the tank), download and unzip folder, copy content from tank hit zones to a folder – World_of_Tanks Compatible with 9.1, 9.0 , 8.11 , 8.10 8.9, 8.8, 8.7, 8.6, 8.5, 8.4, 8.3, 8.2, 8.1, 8.0, 7.5, 7.4, 7.3, 7.2 game versions
Original one was by marsoff.
Redesigned, optimized it and added various other very useful things.
Main feature is reload timer and angles for Artillery and Tank Destroyers.
Two aim circles increase ability to hit the target without aiming fully if used correctly.
Outer circle covers 100% of all hits and inner circle covers 68% of all hits.
World of Tanks v0.9.0 ready!
Custom ingame settings translation available optionally in various languages made by fans.
Custom XVM config matching crosshair colors also available as an optional download.
- crosshair_panel_arcade.swf : Crosshair for arcade mode
- crosshair_panel_sniper.swf : Crosshiar for sniper mode
- crosshair_panel_strategic.swf : Crosshair for Artillery mode
- crosshair_panel_postmortem.swf : Crosshair for dead mode
- crosshair_sniper.swf : Aim circle for arcade and sniper mode
- crosshair_strategic.swf : Aim dots for artillery mode
- GunConstraints.swf : Artillery and Tank Destroyer angles by AleksLee
- GunConstraints.xml : Configuration file for angles
- CameraNode.pyc : Required to load custom Python scripts
- _ _init_ _.pyc : Required to load custom Python scripts
- MS.pyc : Python script for crosshair
- GunConstraints.pyc : Python script for angles
- avatar_input_handler.xml : Zoom Out mod and gun shake removal
- J1mB091.png : Player logo for XVM users
- Copy the “res_mods” folder to:
“\World of Tanks”
- Optional* Copy the “avatar_input_handler.xml” you want from the “optional\ xml\ type” folder to:
“\World of Tanks\res_mods\0.9.0\gui”
- Optional* Copy and replace the “crosshair_panel_strategic.swf” you want from the “optional\ arty\ type” folder to:
“\World of Tanks\res_mods\0.9.0\gui\scaleform”
- Optional* Copy and replace the CROSSHAIR_SNIPER.SWF you want from the “optional\ aim\ type” folder to:
“\World of Tanks\res_mods\0.9.0\gui\scaleform”
- Make a backup of “settings.mo” in:
“\World of Tanks\res\ text\LC_MESSAGES”
Description: Mod shows critical zones(shaded) of the tank. They are painted different colors. Each color has its own importance. Legend: Commander logo – Commander Driver logo – Driver Red – easy to hit zones. Violet – ammo rack. Green – engine. Blue – fuel tank. Gunner logo – Gunner Loader logo – Loader To install the mod(Colored hit zones of the tank), download and unzip to a folder – World_of_Tanks\res_mods\0.9.4 Compatible with 9.4 game version.